I didn't want to line an orchard with mechanical users, so I turned to OpenComputers after noticing I can program a robot to do it for me. The problem became how to automate harvesting the nuts/fruits (since EnderIO and similar mods just break the trees). This is specifically to address issues with players wrecking servers by excavating billions of blocks at a timeĪddressed the issue of players on servers getting a Dirt Block and Dirt Sapling on every world type, even worlds they were not supposed to receive them.In my Sky Factory 3 world, I would like to fully automate a farm for the Pam's Harvestcraft crops and trees. The total number of blocks is now 8,000 while the max range is 32. Limited the number of blocks and range Ore Excavation works with. * Barrels, Drums, Storage, and More (0.0.24)Īdded back the advancement to acquire Elytra and added it to Deep Mob Learning to allow Compact Machine, StoneFactory, and other Worlds to access this item * Add Prosperity amber recipe to packager * Add more saplings to Industrial Foregoing Bioreactor (#840) * Added textures to lower the brightness of the Compact Storage GUI's (Thanks to MarioLuigi7896!) * Slightly lowered the spawn chance for Gravitational Anomalies from 3.33% to 2% * Added tooltip to AE2 Wireless terminal to charge in Energy Cube (#927) * Added the ability to unlock ProjectE using Prestige (Only available in Prestige Mode) This machine is designed to generate 3 prestige points per loop at the cost of higher tier items (singularities). * Removed the furnace recipe for Porcelain Unfired Faucet and Added back the recipe to craft directly from Porcelain Bricks to Faucet * Added recipes for Dust Blends (steel, electrum, etc) * Added a recipe for Ink Sacs that use Overworldian Matter combined with Lily Pads * Swapped Sulfur drops to Mekanism Sulfur to stay consistent with recipes/oredict (disabled COFH fireproof mob sulfur drops) * Add salt block -> brine melter recipe (#714) This is due to limitations on using damaged chisels * Changed the Cobblestone Circuit Mold recipe to require a Chisel Head Cast instead of using chisels. * Slightly lowered the chance for Gravitational Anomalies to generate from 5% to 3.33% * Updated the ingame issue tracker link to go directly to the issues page * Added the ability to melt down Tinkers' casts into Gold * Add Cottonwood amber recipe to packager * Add Mystical Agradditions paxels to "Paxel Rose" advancement (#592) * Add support for all buckets in Cauldron Obsidian recipe * Add support for all buckets in NuclearCraft's Infinite Water Source recipe (#640) * Add Netherrack & Sugar Cane compression recipes to Cyclic Packager (#804) * Add tooltip to Mob Spawner to inform players how to harvest it (#486) * Add "Applied Energistics" tooltip to AE2Stuff items to aid in locating them in JEI * Added "Usage: Power / Energy Transfer Pipe" tooltip to Signalum-Plated ducts (#616) * Fix Tinkers modifier criteria issues in advancement requirements (#825, #569, and #199) This control scheme can be reverted to its previous iteration by opening the mod options menu and disabling alternate controls Breaking the item on any other side besides the face will not drop contents. * Barrels, Drums, Storage, and More's control scheme has been reverted back to: Left Click: 1 stack, Shift-left click: 1 item. * Fixed incorrect lithium dust output from Mekanism Chemical Crystallizer (#914) * Removed the Ardite and Cobalt ore advancements in the Sky FacTree would by adding the stage "default_ores" on initial player spawn (#964) * Torchmaster will now properly block spawns of Androids, Blizz, Basalz, and Blitzes (#253) * The Horse Power Grindstone no longer produces unusable Mekanism metal dusts when given amber, it now produces the preferred dust for all metal Ambers and Ores (#232, #984) * Ruby Mulch advancement now shows when players have unlocked Ruby Mulch, instead of Amber Mulch (#994) * Added Dark Oak and Acacia leaves to the list of burnable items in the Combustion Generator (#911) Also, you can repair Wooden Shears now (#235) * Allowed all Stone Tools to be fixed using any Cobblestone. * Blacklisted Nuclearcraft Fusion Core from CarryOn pickup (#905) * Added a Pacifist mode recipe for the Deep Mob Learning Glitch Heart (#614) * Added a Pacifist mode recipe for Zombie Mob Chunks which should allow players access to this portion of Mystical Agriculture (#765) * Added XL Food Vanilla plant to the Market and the Cyclic Magic Bean drop list (#665) * Fix ores smeltable in melter but not in the smeltery * Blacklisted Rustic Cabinets from CarryOn due to issues when the cabinets were stacked * Fix acorns from being blacklisted by Barrels, Drums, Storage, and More Ore Dictionary upgrade
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